What to look for in an AR game for kids
- No open chat or DMs. The single biggest safety concern in mobile games is stranger contact.
- No GPS or location tracking — or location services should be off by default and clearly explained.
- No gacha / loot boxes. Random-outcome paid mechanics are gambling-adjacent, and ESRB has been increasingly hard on them.
- Flat-price IAPs only. If a child can spend $100 in a session, it's not a kid app.
- Clear data handling. What happens to photos? Audio? Are they ever shared?
- Age rating that matches the actual content. Many apps rated 4+ have features rated 13+.
How MonsterCam scores on each
| Criterion | MonsterCam |
|---|---|
| Chat / DMs / social | None |
| GPS / location | Not used at all |
| Gacha / loot boxes | None — 4 flat-price credit packs |
| Maximum single-session spend | $19.99 (one pack at a time) |
| Photos retention | Stored only in your private Dex; never shared |
| Age rating | 13+ (matches App Store / Play minimums) |
| In-app ads | None |
| Account deletion | Inside app and via public form |
What about screen time?
MonsterCam intentionally limits how often you can catch. Free trainers get 3 catches and earn 2 more every 6 hours; you can't binge-grind the Dex in one sitting. The goal is for kids to go places between sessions — try the kitchen, the park, grandma's garden — not stare at the phone for an hour.
Other AR games for kids worth knowing
- Pokémon GO — popular, but uses GPS. Best with parental supervision and disabled chat.
- Quiver — coloring + AR. Younger crowd (3–8). No camera-to-image generation.
- Mondly AR — language learning with AR characters. Lower entertainment, higher educational.